Warhammer 40,000 Grim Dark Lore Part 10 – Gods and Daemons, Warhammer 40,000 Grim Dark Lore Part 32 – The Rise of Abaddon. I'd say lovecraftian gods. Before the Empire was founded, the tribes that roamed the lands worshipped a number of deities and in time five of them rose to prominence and power each representing primal forces and concepts that early humans wished to placate or gain favour with. The Warp is not merely the home of the Dark Gods; it is also their primary battlefield, the arena for this Great Game of Supremacy. The Warp is HEAVILY stained by the overwhelming presence of humans in the Galaxy, and the three most dominant "Gods" Khorne, Nurgle, Tzeentch are all born from the human mind. The Milky Way boasted a large number of them before the Necrontyr/the Deciever got busy. There is also the laughing god of the Eldar but AFAIK it's existence is unknown. Aren't the C'Tan (in their original form) simply incredibly powerful star beings? P.S. In Warhammer Age of Sigmar, gods still stride the realms. I'm not sure they can be Gods because the Old Ones defeated them, hence needing the aid of the Necrons in ultimately defeating them. But that's not really the opposing force to the Chaos Gods. From the boundaries of reality, the major Chaos Gods, also known as the Dark Gods or the Ruinous Powers, look upon the Mortal Realms with covetous eyes. The Emperor of mankind has handed the reins of command to his favoured son, the Warmaster Horus. But now it is time to gain insight into the Gods of the 40K universe. As intrigue, feints and lures lead forces into traps, elsewhere pacts are forged, and opposing sides join forces mid-battle as a common cause creates a temporary amnesty between rivals. This burgeoning flood of raw emotion fed the Chaos Gods and nurtured their power. Before long, the gods reached back to their makers with a curious and hungry sentience, planting seeds of corruption in the souls of those whose dreams they passed through. All facets of the hobby are welcome. The four true gods are thought to be chaotic because they are primal forces. Last in the pantheon is Slaanesh, who knows well how to play on the obsessions of his rivals. Warhammer Age of Sigmar isn’t just a game – it’s an ongoing story of truly epic proportions. The Chaos Gods are dependent upon the emotions of mortal creatures, especially the hordes of humanity, for their power and continued existence. Warhammer 40k Wiki is a FANDOM Games Community. A much more peacful and navigable place populated by the Eldar Gods; who represented the various aspects of the Eldar mind. The gods whose existence was once denied by the early Imperium of Man's ruling ideology called the Imperial Truth are real. While the Chaos Gods are all enemies in the Great Game, each bears a special enmity for one of their brothers in particular. Representing truth, justice, and vengeance, Solkan is the God that can be most accurately described as "Good". The forces of Chaos consist mainly of daemons who serve the Chaos Gods. rage, fear, curiosity, desire) are the dominant forces in the Immaterium. In times of galactic pandemic, Nurgle's power can eclipse even that of his brothers in darkness. With the ebb and flow of energy within the Warp, the power of a Chaos God expands and contracts, and his realm will shift accordingly. Powerful beyond mortal comprehension, parasitic and malign they are the Ruinous Powers, the pantheon of lies, the Primordial Annihilator. The Chaos Gods are the supernatural rulers of the Immaterium (the Warp) and have a great impact upon the events occurring in the physical universe. There's a theory going around on the inter-webs that suggests the the Emperor could potentially be the 5th Chaos "God". First amongst them is Khorne, the Lord of Battle, possessed of towering and immortal fury. Now they exist only as shards of their former selves, but even as shards they have Godlike powers. Warhammer 40k would be a different thing I suppose. There is no realm that they do not wish to claim for their own, and each seeks absolute rule, the mere concept of sharing power with another anathema to them. Lured by promises of extraordinary power and immortality, some mortals serve the Chaos Gods willingly, fomenting misery, war and death amongst their people in order to sustain and elevate their dark masters. Similarly, Tzeentch's desire to foster the corrupt ambitions of mortals is at odds with Nurgle's spreading of despair and death, and so a special rivalry exists between the two. Instead, their immortal energy is swallowed into the greatness of their gods, their souls sustained forever, bound to the eternal power of Chaos. This publication is the next among this series, should you want to read the novels in a proposed Warhammer 40k publication reading order. My theory: if the emperor ever does truly die....BOOM Badass Chaos God of Order running around the warp kicking ass. You know, the three:Solkan the Avanger (Khorne) Arianka (Tzeentch) Alluminas (Nurgle) I think they came from the first edition or something like that. This category includes all pages related to the deities worshipped by all of the different intelligent species in the universe of Warhammer 40,000. Although they are god-like beings, the Dark Gods are by their nature monomaniacal and completely single-minded since they are formed entirely of a single emotion or concept. The tendrils of the Dark Prince's power inveigle their way into the souls of mortals, perverting them from within and giving them over entirely to the pursuit of their base desires. Horus Heresy Series Set (Warhammer 40K), Volumes 1-12 (Titles (in order) include: Horus Rising, False Gods, Galaxy in Flames, The Flight of the Eisenstein, Fulgrim, Descent of Angels, Legion, Battle for the Abyss, Mechanicum, Tales of Heresy, Fallen Angels, A Thousands Sons) [Warhammer 40k] on Amazon.com. I am still utterly flaberghasted Ward was able to come up with it. The Gods of Law came into existence at the same time as the Chaos Gods, and are dedicated to their own ideals of permanence and stability. The least of the minor Chaos Gods may be so limited in their power that expending that power to create a daemon means their entire power is expended; in effect, the god becomes a daemon. They all want order of some type. Games Warhammer. Allright, I'm rambling. The Chaos Gods often send their daemonic legions into the galaxy. If they were to succeed in overthrowing the Chaos Gods and establishing their rule over the Known World, all change and development would cease, and nothing would ever change. The… A daemon is an entity of pure psychic energy formed from a fragment of a Chaos God's consciousness. Numbered amongst the most powerful of the Chaos Gods are Khorne, the God of Warfare, Violence and Murder, Nurgle, the God of Disease and Decay, Tzeentch, the God of Change and Sorcery and Slaanesh, the God of Pleasure and Pain. Once again the Realm of Chaos will thunder to the march of the daemonic legions, and their age-old feuds will spill over into the domains of realspace. For completnesses sake, I would also add Gork and Mork, the Ork gods. The Imperial Truth once strangled the beliefs and practises in which the Chaos Gods lurked. The other "gods", the C'tan, were the firsts "beings" in the universe. While these entities are not as powerful as the major powers, they are every bit as dangerous and evil. Vast formations of psychic energy, storms of dark emotion, persistent notes in the symphony of existence, all descriptions fall short of the true nature of the Powers of the Warp. It only continues to exist because humans have a simmilar pattern of lust, expression, and desire. Tzeentch try as he might would not sit around watching television all day thinking about gossip or stupid shit. Khorne most despises Slaanesh, whose earthly decadence and sensual lusts are at odds with the Blood God's martial pride and desire for indiscriminate slaughter; the Dark Prince finds Khorne's artless brutality dull, and takes a perverse delight in agitating him. Press J to jump to the feed. TheImperialWarrior said: Hey, I’ve recently discovered the “good” Chaos Gods, the Chaos Gods Of law. There are the Eldar gods which are all supposed to be dead except for Khaine the god of war and Isha, the god of healing who is supposedly kept imprisoned by Slaanesh. When a follower of a Chaos God dies, their soul is absorbed into the greater psychic mass of that God within the Warp, adding its energy to the already formidable power of that deity. It's important to remember that when referring to WH40K, the term "Gods" is itself a bit of an misnomer term, to describe beings of incredible power or significance. Like 10 minutes ago:) And they’ve caught my attention. When Nurgle's minions are set free, they march forth to spread disease and decay. There is a fifth major Chaos God who appeared in earlier editions of Warhammer 40,000 who is almost never mentioned save by the most arcane of texts: The Chaos Gods' most devoted and powerful mortal followers are known as Champions of Chaos, and are spiritually bound to their patrons. Tl;Dr: There really arent any "Gods" in the 40k universe. Yet all is not well in the armies of the Imperium. Khorne's daemons advance as a great host accompanied by blaring horns; beneath brazen banners, the whips of roaring monstrosities urge on rank upon rank of bloodthirsty footsoldiers. This is why calling it 'chaos' is bad. https://warhammer40k.fandom.com/wiki/Chaos_Gods?oldid=369297. Take your favorite fandoms with you and never miss a beat. Sometimes (when some writers wanted to push the "warhammer is in 40k universe" dead horse) the gods were mentioned to probably all exist in the realm of chaos (warp). So were the first mortals bound to the will of the Ruinous Powers, and seeing the fruits of their labours, the gods began their eternal work to influence the physical realm and its myriad sentient races. It is a place of metaphor and madness, that can never be perceived or understood except through symbols and subjective interpretation. With the opening of the Great Rift at the end of the 41st Millennium, the daemonic incursions that had plagued the galaxy since time immemorial escalated in both scale and frequency. By this time the Emperor is "dead." A Lord of Change, Greater Daemon of Tzeentch. They can extend their power into reality, can expend power to influence mortals, corrupt physical existence, even send portions of themselves to walk amongst men as the entities called "daemons," but only for a time. These are the Old Gods, who some in the Empire still consider the true deities of their homeland. If the Chaos gods arose from the emotions and prayers of mortals wouldn't the worship of the emperor have a similar effect in the warp? Tzeentch is the god of hope, Nurgle the God of Life, Khorne Of bravery and honor, and Slaanesh of positive emotion. Likely there are a few in every Galaxy. These utterly alien entities hunger for the mortal realm, even though it is as fundamentally poisonous to their nature as air is to a creature of the deep ocean. Since the dawn of time, these tides and waves of psychic energy have flowed unceasingly through the mirror realm of the Warp, and such is their power that they forced creatures made of the very stuff of dreams and nightmares. These daemons may be reabsorbed into the god at their whim. In other times, when humans were less prevalent, the Warp was known to be different. They form streams and eddies of anguish and desire, pools of hatred and torrents of pride. The Necrons, as intelligent yet soulless creatures composed of living metal, no longer project any psychic presence in the Warp, while their former C'tan masters are beings purely of the material realm who are unusually vulnerable to psychic attacks because of their lack of a presence in the Immaterium. Vast swathes of the Immaterium are in a constant state of flux, every moment a new territory won or lost. The Imperials don't give a shit about anybody but humans, they're ruthless imperialists and exterminate alien colonies and worlds wherever they find them. This category encompasses all articles relating to Gods of Order - those primordial entities that possess unfathomable powers and abilities - that attempt to maintain order and harmony in a galaxy rife with disorder and chaos. As a Chaos God gathers such energy, it expands in power, and its influence and territory within the Warp's Realm of Chaos grows. At this time, the emotions of sentient mortals flowed and ebbed as water does in a stream. The God of "Order" is the Emperor, only in the sense that he opposes Chaos. The Chaos Gods and the Forces of Chaos that serve them are the greatest enemies of the Imperium of Man, the Aeldari and most other sentient forms of life in the Milky Way Galaxy, even if they are not fully aware yet of the threat Chaos poses, like the T'au Empire. Such interest in mortal affairs is fleeting, and as soon as their objective is achieved, the gods resume their Great Game. The Gods of Law are as old as the Gods of Chaos - Law being but one possibility of the infinite possibilities of Chaos. The T'au are excluded from worrying about possession by Warp entities like daemons because of their limited psychic abilities and thus their limited presence in the Warp. Other events have led to briefer cessations of conflict in the Realm of Chaos: particularly promising Black Crusades, for example, or the extermination or birth of a new race. Of the four Gods of Chaos, Nurgle is said to be the most involved with the plight of mortals. From time to time there arises a being, place, object or event in the material universe that attracts the attention of all the Gods of Chaos. Sometimes treaties will be broken even before their mutual goals are met, with one god or another, or all four, overstepping the bounds of their agreement and attempting to usurp their rivals. Religion is so incredibly complex in 40k it baffles me sometimes. At the time of Slaanesh's birth, it was briefly the mightiest of the "gods" but its birth scream destroyed the Eldar empire, thus killing the Old Eldar "gods" and also burning itself out as well, like an SUV chugging its gasoline to fast. Nurgle, Lord of Disease and Decay. If one race (eldar) can create Slaanesh by having one too many S&M sessions it seems odd that humanity's worship has no effect in the warp. Eventually, the gods grew to such a point where they could act independently of the general flow of emotions and thus became the Gods of Chaos. As the intelligent mortal species grew and prospered, so did the strength of their emotions. Oblivion as the Warp, and Aetherious as the Realm of Souls. But are there opposing Gods of Order? Any gods with positive aspects would rapidly grow negative aspects and … Tzeentch is perhaps the most devious of all the gods, for he will look to create a weakness to exploit before sending his servants to war. Dan Abnett’s 2004 publication titled Eisenhorn is a compelling read from the Warhammer 40k books, and also we think of it among our favorites. To truly affect reality, they must use mortal creatures of flesh and blood. Dark omens, Chaos Cultist activity and mutation frequently herald and accompany their arrival in realspace, and when the armies of the gods blaze into being, reality itself bows before them. 40 Facts and Lore on the Goal of the Chaos Gods in Warhammer 40K End Times, Great Game, Long War - Duration: 15:12. This is poorly thought out, and not very well formulated. Solkan, God of Law While the Gods of Order are sometimes called the Gods of Law, only Solkan truly deserves that moniker. A god of Devotion. There exists a hierarchy of sorts within the ranks of the Ruinous Powers, though it ebbs and flows according to the vagaries of the Great Game for supremacy fought constantly between the Dark Gods and their servants. Thoughts? Over time Humanity saw the Emperor as a God and worshiping him became their religion, initially this was met with resistance but eventually becomes the accepted Imperium-wide religion. Acts of slaughter and mutilation are rewarded by the Lord of Battle, and even those that fight against his daemons unwittingly empower him with their rage and blood sacrifice. Don't forget there is also a Machine God of the Mechanicus. His titles include the Plague Father, Fly Lord, Great Corruptor, Plague Lord, Master of Pestilence, Lord of Decay (the translation of his Dark Tongue name, Nurgh-leth) and represents morbidity, disease and physical corruption. For Mankind, the most significant occasion of this type was the rise of the Emperor. Khorne, the Blood God. Their existence is generated not by the faith of there followers but by the nature of the thoughts that occur in the massive amounts of sentient minds that affect the warp. The Chaos Gods want to exert influence over the Materium, outside of their domain, so they use their agents to rip open the boundaries between the two realms. The most powerful and most malevolent of these have become the Gods of Chaos. The first three Chaos Gods became sentient by the middle of the 2nd Millennium, but Slaanesh did not fully awaken until the Fall of the Eldar in the 30th Millennium at the end of the Age of Strife. Initially in the W40k universe the Emperor banned all religion of any kind and systematically had them all exterminated. They all have a scientific explanation. Is this not the case? They are survivors of the worlds that came before the warhammer world. I guess you get the general idea. In the 40K lore there are no "Gods" per say. There's not an evil and a good, because in 40K, everybody is looking out for themselves. Chaos itself is the spiritual force embodied by these forces. There's not Order and Disorder like in D&D. Though Khorne sees the use of psychic sorcery as the refuge of cowards, his closest rival, Tzeentch, thrives on the raw stuff of Chaos and uses it to influence a million times a million plots, his devious mind always a step ahead of his opponents. Slaanesh, the Dark Prince of Pleasure. The last of their number is Slaanesh, the Dark Prince of Chaos, indulgent of every pleasure and excess, no matter how immoral or perverse. In the early history of the galaxy, the powers of the Warp had yet to form into distinct, intelligent entities. And if so, what are they named and what do they represent? This pattern is played out again and again through eternity. Their description is always amusing :). It is also the Warp that allows Mankind, and many other races, to travel the vast distances of space. Wow that is one of the best descriptions of 40K gods that I have read. In such an instance, the gods will work together, and the galaxy trembles before their combined power as Chaos Undivided. Eventually, the gods grew to such a point where they could act independently of the general flow of emotions and thus became the Gods of Chaos. Starships pass through the Warp, their courses guided by Navigators bred to perceive and read the tides of psychic energy. Manann (the sea): There are also sub cults which woship aspects of the god: Manalt, lord of the bounty of the Sea and Manhavok which is only found dee… This struggle for dominance over the Warp and the physical universe by the Chaos Gods is known as the "Great Game.". The Chaos Gods are able to devote a fraction of their psychic power in the Warp to create daemons, psychic entities whose appearance and character reflect their patron god's own nature. The Great Crusade that has taken humanity into the stars continues. Off the top of my head the only "God of Order" I can think of is the Emperor of the Imperium. Had the Chaos Gods worked in unison in the wake of that terrible event, it is doubtless that realspace would have been utterly consumed by the sprawling madness of the Warp. As a result, the Chaos Gods strive to convert all mortals to their worship and service so that they may ultimately dominate the universe. When the gods do battle, the Immaterium shakes and Warp Storms rage across the galaxy. The intergalactic devourers known as the Tyranids regard the immaterial daemons with a special distaste, seeing them only as undigestible threats to the biomass they wish to consume. If the corpse emperor does count as a god then perhaps he is a god of order as opposed to a god of chaos simply because he is not the product of a certain group of emotions and is open to the entire range of emotions and actions of the human mind. Instead, there's the Materium and the Immaterium. However, if they were to win such a dark victory, it would likely destroy all of reality when the dimensional separation between realspace and the Immaterium broke down in its wake. Sonorous chanting and the dolorous clangs of rusted bells herald their attacks, while the army advances under an impenetrable swarm of flies. With raw anger and violence, the legions of Khorne cut a swathe through enemy territory, the blood spilt by their attacks a tribute to their almighty maker. At this time, the emotions of sentient mortals flowed and ebbed as water does in a stream. The endtimes changed the lore completely. Gods exist and they (mostly)have places in the world where they exist. There's a theory going around on the inter-webs that suggests the the Emperor could potentially be the 5th Chaos "God". Each of these dread legions are characterised by the unique aspects of their founding power. So important is this new element, so desired by the Ruinous Powers or so dangerous to their shared ambitions, that all rivalry is temporarily put aside in order to take advantage of this particular opportunity, or thwart the threat it presents. The Gods of Law are devoted to the ideals of order, permanence, and stability. Tyrion and Teclis become Gods of Light, or at least one does I can't quite recall, and Malekith fuses with his Dragon Seraphon to become Malerion the God of Shadows. Press question mark to learn the rest of the keyboard shortcuts. There is no 'good' faction. Such invasions may be part of a long-engineered plan, or merely an opportunity seized -- for instance, taking advantage of a newly opened rift or swirling Warp Storm to materialise a daemon host that will run rampant across the mortal worlds. Its not even that the Dark Gods are particularly disorderly. With the Lumineth Realm-lords arriving soon, and plenty of aelf-y goodness in store for the future, we’re checking in with the aelven pantheon… Who Are They? And they all still suck. Metawatch Warhammer 40,000 – Episode 2: Data-gods of War . By the time his lithe and sensuous legions arrive, the foe is utterly beguiled, and his minions will sweep forward with unmatched speed to slice through opposition in an orgy of mayhem and debauchery. The Chaos Gods are rivals of each other -- the constant war between them mirrors the struggle between their followers in the material universe, and vice-versa. The Chaos Gods were born -- vast psychic presences composed of the fantasies and horrors of mortals. They reached into the dreams of mortals and demanded praise and servitude in order to increase their own power, as the more one emotion is exhibited (in both thought and action) by a large group of sentient beings in the physical universe, the stronger that Chaos God becomes. A center for all things Warhammer 40,000, Age of Sigmar, and more! As such, all the most prevalent thoughts that occur in the average mind (i.e. The Ruinous Powers generally draw their strength from the sentient minds of the galaxy's inhabitants, whose collective unconsciousness shapes the psychically-reactive substance of the Immaterium and actually gives birth and sustenance to the Chaos Gods and any other spiritual entities who are empowered by a sufficient level of belief, like the Eldar's lost gods or the Emperor of Mankind Himself. To such servants they can gift powers beyond imagining, offering the coin of the impossible in exchange for eternal slavery. What ever is officially left of the C'tan. The barbaric Orks are only incited by the surging conflicts around them, and greet the prospect of battle against the daemonic legions with the same reckless enthusiasm they always have. In the early history of the galaxy, the powers of the Warp had yet to form into distinct entities. I thought Warhammer Fantasy was supposed to take place on a lost world and that is why all the chaos gods are present. When an emotion or belief in realspace grows strong enough, it becomes embodied as one of the sentient denizens of the Warp. Some of these minor Chaos Gods are outlined below. They have countless names in countless tongues, but to those who have glimpsed even a fraction of their existence, they are best known as the Chaos Gods. When devotees of Chaos die, their souls do not fade in the Warp and disappear like the spirits of others to some unknown and unknowable fate. Though realm and god are as one, the Chaos Gods each have a form that embodies their personalities and dwells at the very heart of their territories. They imprisoned the Necrons in their metal bodies, and when the Necrons rebelled against the Gods themselves, they imprisoned them in Tesseract Labyrinths. However, it is much weaker. Eisenhorn by Dan Abnett. Occasionally, the Chaos Gods can set aside their innate rivalry and unite in the pursuit of a larger goal, such as the overthrow of the Imperium of Man and its Emperor, who represent the strongest current force for Order in the Milky Way Galaxy. All this was known in the time of the Emperor's Great Crusade, but it was only half the truth. Maybe one could argue that the Emperor is the chaos god of Tyranny? There is always a plan to his attacks, although it is often beyond the understanding of mortals, and may take untold millennia to unfold. By: TheBadPanda. The armies of the gods pour from one territory to another in a ceaseless frenzy of invasion and defence. I mean think about how few followers a chaos god has compared to the countless screaming trillions the imperial cult commands. Its also important to know while people use it to play more general warhammer 40k the system they setup which is cut off from the imperium is filled with its own set of plot points and hooks for the story to be based off of. I understand that there are Khorne, Nurgle, Slaanesh, and Tzeentch... the four Gods of Chaos in Warhammer 40k. Only the weakest of the four current gods, Slaanesh, was born from the Eldar mind. Those who worship a Chaos God, and behave in a way that feeds it, are rewarded with strange "gifts," extraordinary powers and potentially, immortality as a Daemon Prince. As the universe expanded and cooled, they became more and more seperated from each other. 'Order' is not the opposite of 'Chaos'. He has a lot of similarities to Khorne (war) and Nurgle (stagnation) but seems to be the anathema of Slannesh (pleasure) and Tzeentch (change). The Imperium of Man, the largest single empire in the galaxy, has been galvanised by the return of the legendary Primarch Roboute Guilliman, and with him fights a new breed of warrior in Humanity's defence, the Primaris Space Marines. *FREE* shipping on qualifying offers. Tzeentch, the bizarre and ever-changing Architect of Fate, weaves powerful sorceries to bind the future to his will, whilst great Nurgle, the Lord of Decay, labours endlessly to spread infection and pestilence. As the Chaos Gods battle in the Warp, so their mortal followers wage war in the material universe. I love the new Necron lore so much. Chaos names - Warhammer 40k . He is a primal force of change and ambition and is as such incapable of idleness. Order is a loose alliance of the free peoples of the realms – humans, aelves and duardin, alongside staunch defenders of law like Sigmar’s Stormcast Eternals, more exotic forces including Alarielle’s Sylvaneth and the mysterious Seraphon, as well as more sinister forces with their own goals and agendas, such as the Daughters of Khaine and … While Anu & the Aedra act as a counterforce to Chaos in the Immaterium, with the Aedric gods as the Princes of Order/minor gods of Order. Capering daemon-mites carpet the ground before the host, and the noxious poxes of the fleshy hulks that command them kill everything in their path, rendering all life down to mulch from which corrupted fungi and poisonous plants erupt. At least in Warhammer Fantasy. With all the temptations that Chaos has t… There's a lot of semantic baggage that comes with that word. The Chaos Gods, also called the Dark Gods or the Ruinous Powers, are powerful entities who inhabit and control the psychic dimension that underlies all physical reality known as the Immaterium or the Warp. It is for this reason that the Ruinous Powers seek to corrupt and turn to their worship as many mortal souls as they possibly can. Thoughts that are similar group together like droplets of water in the warp, so these thoughts become the most massive and dominant beings in the Immaterium. Since time immemorial, the Chaos Gods have warred with one another, vying for power amid the immaterial planes. Tl;Dr: There really arent any "Gods" in the 40k universe. ... the standout is the Order of the Bloody Rose, who set the pace for the other Orders with an impressive 60% win rate. They comprise the armies of the Chaos Gods within the Warp, and frequently battle the daemonic armies of other Gods and unbelievers on the material plane. Following the 1987 initial release of Games Workshop's Warhammer 40,000 wargame, set in a far future science fantasy universe, the company began publishing background literature that expands previous material, adds new material, and describes the universe, its characters, and its events in detail.. What is "Order" in warhammer 40k? Not Elves, Elves turned Gods. There are no "good" gods in Warhammer 40,000, or at the least the good ones are greatly weakened, if not completely destroyed.